Where is wprogram h




















Last active May 16, Code Revisions 3 Stars 3 Forks 4. Embed What would you like to do? Embed Embed this gist in your website.

Share Copy sharable link for this gist. Learn more about clone URLs. Download ZIP. Replace ' include "WProgram. This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below.

To review, open the file in an editor that reveals hidden Unicode characters. I only this much: this all started with some graduate student s that created the wiring platform and IDE, called wiring board and wiring "programming language". This project is still active with active users like the arduino project. Then the arduino folks decide to create the arduino project based on wiring project so they took the wiring IDE which took from the original Processing IDE , including all the libraries etc.

Arduino project has not very positively acknowledged the wiring project as the source of their project and wiring folks didn't take it very well. Now, that WProgram. That's why it has a W on it. Now all Arduino 1. That enough explaining for you? I think so. So basically I most likely never need it since I dont plan to get ol "wiring" boards, right?

Active 3 months ago. Viewed 2k times. So I started typing out this question, but in the process of taking screenshots and looking up sources for the question I figured out the answer :P That said, this problem has been a snag for me for a while and I've asked multiple people about it with no solution.

The snag I'm using vscode for my editor and I've had this snag for a while but it's finally driving me nuts enough to ask for help. When in include certain libraries I get error squiggles under the include.

In this case the squiggle is popping up because of the error: cannot open source file "WProgram. I did a computer wide search for the WProgram. Any ideas of how I can resolve this? Improve this question. Chris Schmitz Chris Schmitz 1 1 silver badge 11 11 bronze badges. Add a comment. Active Oldest Votes.

Improve this answer. Al Grant Al Grant 41 1 1 bronze badge. As Chris Schmitz explained, many libs use a check to determine which to load for backwards compatibility. Because the VSCode extension should be up to date, we can use the current latest version of 1. Adding this to VSCode lets packages checking versions see we're running modern versions. The answer Like I said in the question, I found the answer after doing some searching while typing up the question itself and I want to explain it for future squiggle-haters : WProgram.

The better fix Normally I would say the better fix for this would be to clone the source repository, make the fix there, and do a pull request so the dependency itself gets updated at the source if someone approves and merges the PR.

So, the better solution is to appease my local compiler. Summary So now I know that the Arduino. The simplest fix: create WProgram. Ah, that's a good point, though I feel like I'd run into the same modifying-code-that-could-be-overwritten issue if I put it in Arduino. If you want to be compatible with the Arduino ecosystem, the proper fix would be to use the same preprocessor macros as the Arduino IDE itself. For instance, Arduino 1. Oh interesting, I didn't know about preprocessor macros!

I did some searches through the arduino docs just now but can't find where it's talked about. Could someone point me to the right spot in the docs? If I figure out how to add that in on the vscode side I'll update my answer.



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